M18A1 Claymore Game-Ready 3D Model
USAGE
This model aims to be a realistic replication of the military anti-personnel M18A1 Claymore mine. It is intended for game asset usage, realtime / background and design visualization. Renders were done in Blender Cycles.
GENERAL
The mesh object was centered on the scene.
Mesh transforms (scale, rotation, location) were reset to their respective uniform values.
There is one object on the scene itself.
The model was pre-triangulized inside blender to make sure the triangulation across all game engines will be the same.
TEXTURES
The textures provided for download are in 2K and 4K resolutions and in BMP file format. For lower resolutions, import the textures into an image editor and save them in a lower scale.
The entire model uses one material.
Textures come in a few presets: UnityURP, UnityHDRP, UE4, PBR Metallic Roughness.
Some of the similar UV islands are overlapping to save space on repeating textures.
High quality UV unwrap, no visible seams, makes use of all texture space available.
FILES & DOWNLOADS
Upon purchase, the next files will become available for download:
"Claymore Textures.RAR" - a 1GB .RAR file containing all textures presets as described in the textures section.
"m18a1_claymore.FBX" - The (lowpoly) model in FBX format.
"m18a1_claymore.OBJ" - The (lowpoly) model in OBJ format.
"m18a1_claymore.STL" - The (lowpoly) model in STL format.
If you have any questions feel free to contact us. We'll be happy to give you service.
This is a high quality, low poly game asset that was modeled in Blender 2.9.3 Its normal map was baked from a high poly model, making it look very detailed without adding any extra polygons. Textures are available for both Unity and UnrealEngine 4.